3RD LAW (VR)

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Project Type: Team VR Project

Engine: Unreal Engine 5

Platform: PC VR

Focus: VR Locomotion Design, Player Comfort, Spatial Navigation

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Overview

3RD LAW (VR) is a virtual reality action prototype that explores recoil-based locomotion in zero-gravity environments. Players physically handle weapons and use recoil to propel themselves through a massive cargo spaceship.

The project builds on earlier recoil-movement experiments, translating the mechanic into a fully embodied VR experience.


My Role


Design Intent

Key goals: